Its metropolitan area extends from the Rhine to the Atlantic Ocean and from the Mediterranean Sea to the English Channel and the North Sea overseas territories include French Guiana in South America, Saint Pierre and Miquelon in the North Atlantic, the French West Indies, and several islands in Oceania and the Indian Ocean. The CIA reports the total as 643,801 km 2 (248,573 sq mi).įrance ( French: ), officially the French Republic (French: République française ), is a transcontinental country spanning Western Europe and overseas regions and territories in the Americas and the Atlantic, Pacific and Indian Oceans. Adding these give the total shown here for the entire French Republic. We'll look forward to seeing how well it comes together when the game is released this July.Source gives area of metropolitan France as 551,500 km 2 (212,900 sq mi) and lists overseas regions separately, whose areas sum to 89,179 km 2 (34,432 sq mi). Celtic Kings looks to be an interesting take on the traditional real-time strategy game, especially because of its attempt to combine narrative-heavy gameplay with such massive maps and armies.
You can choose to play as either Caesar's side or the Gaul chieftain Vercingetorix. The game tells the story of a Roman invasion of Gaul and will be told entirely through in-game events and dialogue. To help keep your troops well-fed, pack mules are available to accompany your troops on long campaigns. They won't die, but they will be significantly weaker in terms of hit points and abilities. Conquering villages will allow you to send tributes of gold or food to other outposts under your control, and your ability to keep your army well-supplied will be very important.įood is used to feed your troops, and troops that spend too long in the field will starve. There is no base building in Celtic Kings: Your starting town is built for you, and you can expand only by conquering nearby villages. Gold is generated by your population in the form of taxes. There are only two resources in the game: gold and food. Heroes actually perform as leaders, and assigning a group of units to a hero will allow you to simply give orders to that hero the troops following him will act accordingly. The use of heroes differs slightly from Warcraft III. Artifacts can be found and will boost your hero's abilities when equipped.
Your heroes (as well as your units) will gain experience and skill as they progress. You will have control of heroes who lead your troops, and it's somewhat similar to Warcraft III in this respect. There are two modes of play: "strategic" and "adventure." The former is a straightforward build-and-conquer scenario, and the latter is more interesting. The enormous maps and large armies should add up to an epic game.Īnd the developers are definitely hoping it will be epic. Strategy First is claiming that the game will support up to 3,000 units per battle. The battlefields are huge (up to 32,000x32,000 pixels), and it took a fairly long time to simply scroll from one edge to the next.
The most striking thing about the game was the maps. If nothing else, the game is huge, both in its scope and in its playing fields. Celtic Kings is a real-time strategy game set during Caesar's invasion of Gaul. Strategy First has teamed up with Bulgarian developer Haemimont Multimedia to release Celtic Kings: Rage of War.